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← All postings · June 2022 thread

Quell

Gameplay Engineers, Multiplayer Networking Engineers (Unity), Algorithm Engineer

CompanyQuell
Websitequell.tech
RoleGameplay Engineers, Multiplayer Networking Engineers (Unity), Algorithm Engineer
Typefull-time
Role taxonomySoftware Engineering
SpecialtiesSoftware Engineering
Locationtime zone: UTC +/- 1 hour · Remote · Hybrid
Salary
Apply viaApplication linkhttps://playquell.com/pages/careers · neil@quell.tech
Hiring notes
Parsed locationstime zone: UTC +/- 1 hour
Posted byNeilMillstone
PostedJun 1, 2022
SourceView on Hacker News ↗

Original posting

Quell | Gameplay Engineers, Multiplayer Networking Engineers (Unity), Algorithm Engineer | Full Time or Contract | Remote or Hybrid (London), time zone: UTC +/- 1 hour | http://www.quell.tech | YC S20 Quell is building the future of fitness gaming. We're creating a gaming platform, including a unique motion control solution known as Quell Impact. Our launch game, Shardfall, is a high speed piece of arcade magic which will get you through your workout with its mix of satisfying, tactile combat and a deep metagame. Quell was accepted into YC, has had a successfully funded Kickstarter, and has raised seed funding. We're now expanding our team, looking for dedicated gameplay programmers to take Shardfall through to release, and an additional algorithm engineer to enhance our gesture detection. We're an incredibly friendly, collaborative team who help each other out, stick to our values and maintains high technical standards. We consider any suitable applicants whatever their background. Find more information here: https://playquell.com/pages/careers If you have any questions, or to apply, feel free to drop an email to neil <at> quell <dot> tech with [HN] in the subject line and I'll do my best to answer!