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Nickelodeon Games

Nickelodeon Games - Game Engineer

CompanyNickelodeon Games
RoleNickelodeon Games - Game Engineer
Typefull-time
Role taxonomySoftware Engineering
SpecialtiesSoftware Engineering
LocationLA or NYC
Salary
Apply viaSee posting
Hiring notes
TechiOSAndroid
Parsed locationsLA or NYC
Posted bytamerito
PostedJun 1, 2016
SourceView on Hacker News ↗

Original posting

Nickelodeon Games - Game Engineer | Full Time | LA or NYC Nickelodeon Games is looking for a talented, self-motivated, and innovative individual with a passion for gaming and technology. We are currently seeking a Game Engineer to work on existing and future gaming projects. Deep understanding and knowledge of game development fundamentals and sharp programming skills are required. Overview and Responsibilities - Design and implement game features and components - Research and investigate new technologies and how they can be used for our games - Quickly iterate through different proof of concepts and prototypes - Participate in game performance optimizations (rendering, loading, memory usage, and file size optimizations, etc.) - Troubleshoot and solve critical issues on game projects - Effectively communicate project status to extended games team - Write tools to automate reoccurring tasks during the project life cycle - Write high quality code and unit tests and conduct regular cross-team code reviews Basic Qualifications - Solid foundation in data structures, algorithms, and object-oriented programming - Experience working with game engines and frameworks (Unity, Unreal, Sprite Kit, libGDX, etc.) - Proven capability in problem solving and ability to come up with innovative solutions - Experience with profiling, along with performance optimization (memory leaks, performance analysis, etc.) - Ability to work with a cross-functional team including artists, designers, QA, etc. - Excellent written and verbal communications skills Additional Qualifications - Experience developing native applications on iOS and/or Android - OpenGL, OpenAL, Box2D, and Shader programming - Network protocols and patterns (HTTP, REST), programming and debugging - BS degree in Computer Science or equivalent work experience tamer[dot]eskander[a_t]nick[dot]com